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Every Borderlands Character You Need To Know Before Borderlands 3


The next game to be released is Borderlands 2, returning the player to the world of Pandora and the search for the Vault five years after the events of the first game. Things are worse. The planet is under attack by the Hyperion Corporation and its deranged tyrannical leader, Handsome Jack. Hyperion (more so Jack) seeks to open the vault once again, harness its destructive power, and wipe out all life on Pandora in order to rebuild it from scratch. Four new Vault Hunters align with the four original Vault Hunters and the people of their home base Sanctuary in order to fight back against Jack and bring him down. After brutal battles and numerous major deaths, Jack is defeated, and the world is saved. At the end, a map is uncovered that reveals many Vaults throughout the galaxy, and where there are Vaults, there are Vault Hunters. 

During the events of Borderlands 2, most of the characters from the original game return in similar roles. Marcus, Zed, and Scooter return as NPCs who distribute items and vehicles and add Crazy Earl to their ranks. Angel and each of the four playable Vault Hunters from the first game return as major NPCs tied into big story moments. Roland will not be returning for Borderlands 3, as he is killed by Handsome Jack. Angel is also killed in the course of the game.  

 

Major Characters

Confirmed to Return in Borderlands 3

•    Sir Hammerlock is a biologist (source needed) on Pandora who simply wants to study Pandora’s wildlife. He lost a few limbs in an encounter with a massive Thresher he affectionately nicknamed “Old Slappy.” 
•    Mad Moxxi was technically first featured in DLC for the original Borderlands, but plays her first major role in Borderlands 2. The mother of Scooter and Ellie, ex-girlfriend to Handsome Jack and Mordecai (among others), Moxxi loves nothing more than sex and violence.  
•    Moxxi’s daughter Ellie took up a career as a mechanic far away from Sanctuary in order to get away from her mother’s constant nagging. 
•    Tiny Tina and her family were sold to Jack to be experimented on, and though her parents died, Tina escaped to live a life of insanity and explosives. Did I mention she’s 13?
•    Zer0 belongs to the assassin class and works as a killer for hire. He is an excellent marksman, blade wielder, and is also a number. 
•    Maya is the game’s siren who was exploited by a cult on her home world, escaping to set out and discover the truth about her power. 

Unconfirmed for Borderlands 3

•    The Soldier class, Axton fills Roland’s shoes as the weapons expert and the owner of a Sabre Turret, with which he has a questionable relationship. 
•    Salvador is a Pandora resident, born and raised, which explains his penchant for violence. He belongs to the Gunzerker class, which means he can dual wield any two weapons in the game. 
•    Angel, the Guardian Angel from the first game, is revealed to be a siren and Jack’s daughter. She was forced to trick the Vault Hunters into doing what Jack wanted while he imprisoned her and used her power as a siren to charge a Vault Key. She eventually convinces the Vault Hunters to kill her in order to stop Jack’s plan. 
•    It’s hard to sum Handsome Jack up in only a few words. The depraved, disturbed, and distorted tyrannical dictator of Pandora saw himself as a hero, trying to save the planet from what it had become. In the end though, he killed Bloodwing, so he clearly had to go. 
•    Gaige is a high-school girl who built a death robot for her science fair to combat bullying. She is a playable DLC character in the Mechromancer class and can summon her death robot at will. According to her Borderlands wiki page, “Gaige likes cupcakes and hot chocolate, and her favorite color is purple.” 
•    Krieg is a bandit that was driven insane by unknown means, but still has shreds of humanity in him. The final playable DLC character for Borderlands 2, Krieg belongs to the Psycho class, and has the shiniest meat bicycle. 



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Technology

PopBase launches its platform for social media stars to share and monetize their work – TechCrunch


It’s been almost a year since PopBase first launched on the Battlefield Stage at TechCrunch Disrupt SF 2018.

In the ensuing months the company has been working hard to sign up influencers and get its platform for social media stars ready for prime time. The company is launching its early access release today… enabling social media stars of all stripes to use PopBase as a new tool for exclusive distribution and monetization.

The company has already signed up an impressive roster of talent. The list includes YouTube entertainers like Snarled, Caleb Hyles and Mr. Creepy Pasta, who collectively have around 4.3 million followers, and emerging TikTok stars like Leanne Bailey and Mihaiu Dania, who have 6.5 million followers between them.

Snarled

Logo for Snarled

Social media entertainers today have very few channels available to them to monetize their following. YouTube doesn’t pay that well, they say, and other, newer platforms like TikTok are still ironing out the kinks of how to monetize their incredible reach.

As we reported at the time of its launch, PopBase is designed to take the relationship between a social media celebrity and their audience beyond videos and encourage a more interactive experience.

As we reported at the time of the company’s launch, that means interactive quizzes and exclusive video clips, but the company plans to enable games, augmented reality experiences, collectibles and more.

For Binary Bubbles, the Los Angeles-based company behind PopBase, it’s a chance to help creative users of social media monetize their work.

Creators take a 60% cut of all revenue with the remainder going to Binary Bubbles. But creators who really succeed in generating revenue through the channel could see their share of the proceeds rise to 70%, according to chief executive Lisa Wong.

“PopBase is all about brand expansion,” said Wong, in a statement. “The platform was built to allow creators to expand their brand into new mediums. Our tools were built by creators, for creators. We believe that creators today are special, building their brands on personality, responsiveness, and playfulness. And we’re designing our tools and tech to leverage that.”

Wong, who spent over 25 years working in the video game industry for companies like Sony PlayStation and Activision, started Binary Bubbles in January 2017 alongside CTO Richard Weeks and CBDO Amit Tishler. Wong reconnected with Weeks — a programmer whose past employers include Lucas Art — when they both worked on an AR project, and the addition of Tishler, who is an artist/animator, rounded out the founding team.



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